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Spintronics Act Two

Regular price86,36 €
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Inkl. moms
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**Important! Spintronics Act One is needed to play this game. This is a continuation of Spintronics Act One.**

Continue Natalia's time-winding adventure and help her build more advanced spintronic circuits for the town of Little Hope. This Act Two kit begins where Act One leaves off. New parts including transistors and inductors open a vast frontier of new possibilities. The puzzles also grow more challenging, with 82 more puzzles ranging from intermediate to advanced.

Spintronics is a new game (ages 8 to adult) from the makers of Turing Tumble where players build mechanical circuits to solve puzzles. Players feel the pull of voltage and see the flow of current as they discover electronics in a tangible and deeply intuitive way, using the first physical equivalent of electronics ever built. It’s fun, fascinating, easy-to-learn, and irresistible to play.

This kit includes everything you'll need to play and complete the Act Two puzzle book:

  • 1 - Act Two puzzle book
  • 2 - Spintronic transistors
  • 1 - 55 H Spintronic inductor
  • 1 - 500 Ω Spintronic resistor
  • 4 - Spintronics junctions
  • 1 - 1.2 mF Spintronic capacitor/voltmeter
  • 300 - Chain links
  • 3 - Base tiles
  • 6 - Tile connectors

  Act One box Act Two box Power Pack box
Size

35 cm x 28 cm x 8 cm

35 cm x 28 cm x 8 cm

21 cm x 16 cm x 8 cm

Weight 1.8 kg 1.8 kg 0.8 kg

Customer Reviews

Based on 1023 reviews
89%
(913)
5%
(52)
2%
(20)
1%
(11)
3%
(27)
H
Hope (Dobbs Ferry, US)
Instant love!!

I got this for my grandson's eighth birthday. He was pretty much instantly enthralled, making things up on his own. He could have stayed up all night playing with it.

M
Marta T. (Iasi, RO)
Nice quality

Great for children and adults. Clear instructions, challenging quests, perfect to stimulate children’s curiosity about mechanics.

N
Nadia U. (Wyandotte, US)
Really engaging

My almost 8 year old who has been obsessed with electricity since he saw his first light bulb is very engaged, able to work through the examples mostly on his own. Seems like he’s understanding more if not everything.

C
Christopher P.

This has been a great addition to the STEM games for my child. Great artwork and the puzzle book is awesome.

W
William F. (Fort Lauderdale, US)
Genius, Pure Genius!

I've always fantasized about ways electricity could be taught using real world models, like using water in clear pipes, but it always seemed out of reach. Then someone showed me Spintronics and I was gob-smacked. The audacity, cleverness and ingenuity of the Spintronics designers is astounding. Spintronics aught to be part of the curriculum in every classroom! (Besides all of that, Spintronics is downright fun to play with too!)